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The presence of luck-based mechanics in a strategy game can be both a blessing and a massive frustration.
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In the context of lane-pushing arena battlers, RNG is typically minimized compared to card games or auto-battlers.
+Starting Hands and Card Rotation
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The most prominent RNG element in card-based battlers is the initial four cards you are dealt at the start.
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By ensuring a healthy mix of low-cost cycle cards, they guarantee they will always have some form of defense.
+Flexibility is a skill.Know what they are holding.It prevents matches from feeling perfectly scripted.
+Troop Movement Quirks
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While developers strive to make AI as predictable as possible, the physics engine can occasionally create chaotic results.
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Relying on a unit's aggro range down to the exact pixel is risky because tiny bumps can alter their trajectory.
+Genre TypeLevel of LuckAuto-ChessExtremely High - Relies entirely on shop rolls and item dropsStandard [Tower Rush](https://git.truncgil.com/bryantfairthor)Highly skill-dependent after the first 30 seconds
+The Mental Game
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The most important skill regarding RNG is learning how to control your emotions when luck inevitably turns against you.
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Focus on improving your timing and placement, and let the RNG sort itself out in the long run.
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